Plans
Choose based on capability, not artificial limitations
Atlas Lite
$0
The complete baseline map maker. No watermark, artificial delay, or export-time surprise.
- Guided deterministic world generation
- Terrain, biome, river, road, region, place, label, and layer editing
- Save, recovery, ordinary exports, player/GM maps, and Mythos publishing
- Local content packs and commercial use of built-in Lite output
Atlas Pro
$3.99/month or $40.70/year
Use the same Pro capability through an active Aethera Premium plan or, when standalone checkout is enabled, subscribe directly. Check the current pricing status.
- Seed Lab and advanced generation workflows
- Professional brushes, vectors, labels, styles, relief, and reusable presets
- Variants, snapshots, production exports, and expanded original content libraries
- Richer Mythos workflows only where the deployed Mythos contract supports them
Capability boundary
Lite stays useful from first seed to finished map
| Workflow | Lite | Pro adds |
|---|---|---|
| Generate | Guided seeded worlds, complete staged pipeline, rerolls, locks, and protection | Seed Lab boards, saved recipes, deeper stage controls, and provenance reports |
| Edit | Terrain and biome brushes plus editable water, paths, regions, places, labels, and layers | Advanced brush/scatter behavior, vector-node operations, snapping, and batch transforms |
| Present | Seven coherent styles, editable labels, player/GM visibility, and ordinary overlays | Style designer, relief/contours, professional label layout, legends, and page composition |
| Organize | Portable projects, autosave/recovery, layers, stable IDs, and recent projects | Named snapshots, non-destructive variants, linked maps, map sets, search, and bulk operations |
| Export | PNG, JPEG, WebP, compatible SVG, player/GM variants, 4K presets, and tiled poster output | Saved recipes, queue/batches, print/PDF tools, heightmaps, sidecars, and production reports |
| Aethera | Shared account, direct flat-map Mythos create/update, local packs, and automatic updates | Expanded Pro packs and additional linked-map controls when Mythos shows them as available |
Downgrade behavior
What happens when Pro access ends
- Atlas stays open and transitions to Lite without discarding unsaved edits.
- Lite can open, inspect, save, duplicate, recover, and export projects authored with Pro.
- Placed Pro assets and saved Pro-authored content remain visible in the maps that already use them.
- Atlas can still render and export maps that already contain placed Pro assets. Usage and redistribution rights follow the license displayed with each pack; review that license before publishing or sharing rendered output.
- No map is flattened, deleted, watermarked, obscured, or resolution-capped after cancellation.
- Only creation of new Pro operations or placement from subscription libraries becomes unavailable.
Billing and access
Use Aethera Premium or check standalone Atlas Pro availability
Atlas Pro is included with active Aethera Premium. When standalone checkout is enabled, it is available
for $3.99/month or $40.70/year; the pricing page shows current
availability. Both grant the same validated worldwright.pro capability to the signed-in
Aethera account; accounts without an active grant continue using Atlas Lite.
New eligible standalone subscriptions include a 7-day payment-backed trial when checkout is enabled. The selected plan renews automatically unless canceled before the trial or current billing period ends. Stripe shows applicable tax and the final total before confirmation, and the account billing portal manages payment methods, invoices, and cancellation.
Offline Pro access ends at the earlier of 30 days after the last successful online check or seven days after the paid-through date shown by Aethera. A newer account update or revocation can end access sooner.
Atlas never collects card details in the desktop app. Secure checkout and plan management open on Stripe-hosted pages. For a charge, cancellation, or refund question, use the official billing support route and provide only the non-secret receipt or invoice reference.
Local-first
Paying for capability does not upload map content
Terrain generation, erosion, biomes, rendering, editing, saving, and export remain local in both tiers. Billing and access checks contain account and plan state—not projects, map pixels, names, lore, notes, custom assets, or generation settings. Publishing to Mythos remains a separate explicit action.
Feature availability
Check availability in the application
Feature availability depends on the installed Atlas version, the plan shown in the account panel, and the Mythos capabilities shown in the app. Older Atlas versions may not include every capability described on this page.